
Tower Defense
Four towers with distinct roles, six shape-coded enemies, 20 waves, and two signature mechanics: Recoverable Cores and Overcharge.
13 + 2 optional prompts →Every sequence starts with the same kickoff prompt (Prompt 0): your AI reads AGENTS.md and your design doc, and plans before it writes code. Then you paste one prompt at a time and test after each.

Four towers with distinct roles, six shape-coded enemies, 20 waves, and two signature mechanics: Recoverable Cores and Overcharge.
13 + 2 optional prompts →

Replaces the platformer with a top-down arena: rooms, enemies, and upgrades between rooms.
10 prompts →

